I don't know 3

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2026-02-19 01:36:31 +03:00
parent 25d3b47847
commit 6c7f3a753a
16 changed files with 570 additions and 132 deletions

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.config/hypr/hypr.conf Normal file
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gesture = 3, horizontal, workspace
env = XCURSOR_SIZE,24
env = HYPRCURSOR_SIZE,24
#####################
### LOOK AND FEEL ###
#####################
#general {
# gaps_in = 5
# gaps_out = 20
#
# border_size = 2
#
# col.active_border = rgba(33ccffee) rgba(00ff99ee) 45deg
# col.inactive_border = rgba(595959aa)
#
# # Set to true enable resizing windows by clicking and dragging on borders and gaps
# resize_on_border = false
#
# # Please see https://wiki.hypr.land/Configuring/Tearing/ before you turn this on
# allow_tearing = false
#
# layout = dwindle
#}
#decoration {
# rounding = 10
# rounding_power = 2
#
# # Change transparency of focused and unfocused windows
# active_opacity = 1.0
# inactive_opacity = 1.0
#
# shadow {
# enabled = true
# range = 4
# render_power = 3
# color = rgba(1a1a1aee)
# }
#
# # https://wiki.hypr.land/Configuring/Variables/#blur
# blur {
# enabled = true
# size = 4
# passes = 2
# popups = true
# special = true
# brightness = 0.75
# }
#}
#
#animations {
# enabled = yes, please :)
#
# # Default curves, see https://wiki.hypr.land/Configuring/Animations/#curves
# # NAME, X0, Y0, X1, Y1
# bezier = easeOutQuint, 0.23, 1, 0.32, 1
# bezier = easeInOutCubic, 0.65, 0.05, 0.36, 1
# bezier = linear, 0, 0, 1, 1
# bezier = almostLinear, 0.5, 0.5, 0.75, 1
# bezier = quick, 0.15, 0, 0.1, 1
#
# # Default animations, see https://wiki.hypr.land/Configuring/Animations/
# # NAME, ONOFF, SPEED, CURVE, [STYLE]
# animation = global, 1, 10, default
# animation = border, 1, 5.39, easeOutQuint
# animation = windows, 1, 4.79, easeOutQuint
# animation = windowsIn, 1, 4.1, easeOutQuint, popin 87%
# animation = windowsOut, 1, 1.49, linear, popin 87%
# animation = fadeIn, 1, 1.73, almostLinear
# animation = fadeOut, 1, 1.46, almostLinear
# animation = fade, 1, 3.03, quick
# animation = layers, 1, 3.81, easeOutQuint
# animation = layersIn, 1, 4, easeOutQuint, fade
# animation = layersOut, 1, 1.5, linear, fade
# animation = fadeLayersIn, 1, 1.79, almostLinear
# animation = fadeLayersOut, 1, 1.39, almostLinear
# animation = workspaces, 1, 1.94, almostLinear, fade
# animation = workspacesIn, 1, 1.21, almostLinear, fade
# animation = workspacesOut, 1, 1.94, almostLinear, fade
# animation = zoomFactor, 1, 7, quick
#}
#
# Ref https://wiki.hypr.land/Configuring/Workspace-Rules/
# "Smart gaps" / "No gaps when only"
# uncomment all if you wish to use that.
# workspace = w[tv1], gapsout:0, gapsin:0
# workspace = f[1], gapsout:0, gapsin:0
# windowrule {
# name = no-gaps-wtv1
# match:float = false
# match:workspace = w[tv1]
#
# border_size = 0
# rounding = 0
# }
#
# windowrule {
# name = no-gaps-f1
# match:float = false
# match:workspace = f[1]
#
# border_size = 0
# rounding = 0
# }
# See https://wiki.hypr.land/Configuring/Dwindle-Layout/ for more
#dwindle {
# pseudotile = true # Master switch for pseudotiling. Enabling is bound to mainMod + P in the keybinds section below
# preserve_split = true # You probably want this
#}
#
## See https://wiki.hypr.land/Configuring/Master-Layout/ for more
#master {
# new_status = master
#}
#
## https://wiki.hypr.land/Configuring/Variables/#misc
#misc {
# force_default_wallpaper = -1 # Set to 0 or 1 to disable the anime mascot wallpapers
# disable_hyprland_logo = false # If true disables the random hyprland logo / anime girl background. :(
#}
##############################
### WINDOWS AND WORKSPACES ###
##############################
# See https://wiki.hypr.land/Configuring/Window-Rules/ for more
# See https://wiki.hypr.land/Configuring/Workspace-Rules/ for workspace rules
# Example windowrules that are useful
windowrule {
# Ignore maximize requests from all apps. You'll probably like this.
name = suppress-maximize-events
match:class = .*
suppress_event = maximize
}
windowrule {
# Fix some dragging issues with XWayland
name = fix-xwayland-drags
match:class = ^$
match:title = ^$
match:xwayland = true
match:float = true
match:fullscreen = false
match:pin = false
no_focus = true
}
# Hyprland-run windowrule
windowrule {
name = move-hyprland-run
match:class = hyprland-run
move = 20 monitor_h-120
float = yes
}