I don't know 3
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162
.config/hypr/hypr.conf
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162
.config/hypr/hypr.conf
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gesture = 3, horizontal, workspace
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env = XCURSOR_SIZE,24
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env = HYPRCURSOR_SIZE,24
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#####################
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### LOOK AND FEEL ###
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#####################
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#general {
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# gaps_in = 5
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# gaps_out = 20
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#
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# border_size = 2
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#
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# col.active_border = rgba(33ccffee) rgba(00ff99ee) 45deg
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# col.inactive_border = rgba(595959aa)
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#
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# # Set to true enable resizing windows by clicking and dragging on borders and gaps
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# resize_on_border = false
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#
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# # Please see https://wiki.hypr.land/Configuring/Tearing/ before you turn this on
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# allow_tearing = false
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#
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# layout = dwindle
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#}
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#decoration {
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# rounding = 10
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# rounding_power = 2
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#
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# # Change transparency of focused and unfocused windows
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# active_opacity = 1.0
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# inactive_opacity = 1.0
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#
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# shadow {
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# enabled = true
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# range = 4
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# render_power = 3
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# color = rgba(1a1a1aee)
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# }
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#
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# # https://wiki.hypr.land/Configuring/Variables/#blur
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# blur {
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# enabled = true
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# size = 4
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# passes = 2
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# popups = true
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# special = true
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# brightness = 0.75
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# }
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#}
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#
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#animations {
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# enabled = yes, please :)
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#
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# # Default curves, see https://wiki.hypr.land/Configuring/Animations/#curves
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# # NAME, X0, Y0, X1, Y1
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# bezier = easeOutQuint, 0.23, 1, 0.32, 1
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# bezier = easeInOutCubic, 0.65, 0.05, 0.36, 1
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# bezier = linear, 0, 0, 1, 1
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# bezier = almostLinear, 0.5, 0.5, 0.75, 1
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# bezier = quick, 0.15, 0, 0.1, 1
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#
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# # Default animations, see https://wiki.hypr.land/Configuring/Animations/
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# # NAME, ONOFF, SPEED, CURVE, [STYLE]
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# animation = global, 1, 10, default
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# animation = border, 1, 5.39, easeOutQuint
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# animation = windows, 1, 4.79, easeOutQuint
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# animation = windowsIn, 1, 4.1, easeOutQuint, popin 87%
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# animation = windowsOut, 1, 1.49, linear, popin 87%
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# animation = fadeIn, 1, 1.73, almostLinear
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# animation = fadeOut, 1, 1.46, almostLinear
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# animation = fade, 1, 3.03, quick
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# animation = layers, 1, 3.81, easeOutQuint
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# animation = layersIn, 1, 4, easeOutQuint, fade
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# animation = layersOut, 1, 1.5, linear, fade
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# animation = fadeLayersIn, 1, 1.79, almostLinear
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# animation = fadeLayersOut, 1, 1.39, almostLinear
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# animation = workspaces, 1, 1.94, almostLinear, fade
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# animation = workspacesIn, 1, 1.21, almostLinear, fade
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# animation = workspacesOut, 1, 1.94, almostLinear, fade
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# animation = zoomFactor, 1, 7, quick
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#}
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#
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# Ref https://wiki.hypr.land/Configuring/Workspace-Rules/
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# "Smart gaps" / "No gaps when only"
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# uncomment all if you wish to use that.
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# workspace = w[tv1], gapsout:0, gapsin:0
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# workspace = f[1], gapsout:0, gapsin:0
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# windowrule {
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# name = no-gaps-wtv1
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# match:float = false
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# match:workspace = w[tv1]
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#
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# border_size = 0
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# rounding = 0
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# }
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#
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# windowrule {
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# name = no-gaps-f1
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# match:float = false
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# match:workspace = f[1]
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#
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# border_size = 0
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# rounding = 0
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# }
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# See https://wiki.hypr.land/Configuring/Dwindle-Layout/ for more
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#dwindle {
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# pseudotile = true # Master switch for pseudotiling. Enabling is bound to mainMod + P in the keybinds section below
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# preserve_split = true # You probably want this
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#}
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#
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## See https://wiki.hypr.land/Configuring/Master-Layout/ for more
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#master {
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# new_status = master
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#}
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#
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## https://wiki.hypr.land/Configuring/Variables/#misc
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#misc {
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# force_default_wallpaper = -1 # Set to 0 or 1 to disable the anime mascot wallpapers
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# disable_hyprland_logo = false # If true disables the random hyprland logo / anime girl background. :(
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#}
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##############################
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### WINDOWS AND WORKSPACES ###
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##############################
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# See https://wiki.hypr.land/Configuring/Window-Rules/ for more
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# See https://wiki.hypr.land/Configuring/Workspace-Rules/ for workspace rules
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# Example windowrules that are useful
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windowrule {
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# Ignore maximize requests from all apps. You'll probably like this.
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name = suppress-maximize-events
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match:class = .*
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suppress_event = maximize
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}
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windowrule {
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# Fix some dragging issues with XWayland
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name = fix-xwayland-drags
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match:class = ^$
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match:title = ^$
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match:xwayland = true
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match:float = true
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match:fullscreen = false
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match:pin = false
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no_focus = true
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}
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# Hyprland-run windowrule
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windowrule {
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name = move-hyprland-run
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match:class = hyprland-run
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move = 20 monitor_h-120
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float = yes
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}
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