From 67d36a9a7d20c630806aa11f10274e7422f0cc4b Mon Sep 17 00:00:00 2001 From: Rabbit Date: Fri, 27 Feb 2026 02:49:36 +0300 Subject: [PATCH] Ly --- ly/ly/config.ini | 143 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 143 insertions(+) create mode 100644 ly/ly/config.ini diff --git a/ly/ly/config.ini b/ly/ly/config.ini new file mode 100644 index 0000000..00d6b07 --- /dev/null +++ b/ly/ly/config.ini @@ -0,0 +1,143 @@ +setup_cmd = /etc/ly/setup.sh +waylandsessions = /usr/share/wayland-sessions +service_name = ly +login_defs_path = /etc/login.defs +ly_log = /var/log/ly.log +session_log = .local/state/ly-session.log +path = /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin + +# Xorg +x_cmd = /usr/bin/X +xauth_cmd = /usr/bin/xauth +xinitrc = null + +# The format is 0xSSRRGGBB, where SS is the styling, RR is red, GG is green, and BB is blue. +# TB_BOLD 0x01000000 +# TB_UNDERLINE 0x02000000 +# TB_REVERSE 0x04000000 +# TB_ITALIC 0x08000000 +# TB_BLINK 0x10000000 +# TB_HI_BLACK 0x20000000 +# TB_BRIGHT 0x40000000 +# TB_DIM 0x80000000 + +# TB_DEFAULT 0x0000 +# TB_BLACK 0x0001 +# TB_RED 0x0002 +# TB_GREEN 0x0003 +# TB_YELLOW 0x0004 +# TB_BLUE 0x0005 +# TB_MAGENTA 0x0006 +# TB_CYAN 0x0007 +# TB_WHITE 0x0008 + +error_bg = 0x00000000 +error_fg = 0x01FF0000 +fg = 0x00FFFFFF +full_color = true + +shutdown_cmd = /sbin/shutdown -a now +shutdown_key = F1 +restart_cmd = /sbin/shutdown -r now +restart_key = F2 +hibernate_cmd = /usr/sbin/systemctl hibernate +hibernate_key = F3 +brightness_down_cmd = /usr/bin/brightnessctl -q -n s 10%- +brightness_down_key = F5 +brightness_up_cmd = /usr/bin/brightnessctl -q -n s +10% +brightness_up_key = F6 + +default_input = password # Available inputs: info_line, session, login, password +save = true +allow_empty_password = true +asterisk = * +clear_password = true +auth_fails = 3 +numlock = false + +hide_key_hints = true +hide_keyboard_locks = false +hide_version_string = true +battery_id = BAT0 +bigclock = en +bigclock_seconds = true +box_title = I use Arch btw +input_len = 34 +margin_box_h = 2 +margin_box_v = 1 +lang = ru + +# The active animation +# none -> Nothing +# doom -> PSX DOOM fire +# matrix -> CMatrix +# colormix -> Color mixing shader +# gameoflife -> John Conway's Game of Life +# dur_file -> .dur file format (https://github.com/cmang/durdraw/tree/master) +animation = matrix +animation_timeout_sec = 0 +min_refresh_delta = 5 +dur_x_offset = 0 +dur_y_offset = 0 + +# CMatrix animation foreground color id +cmatrix_fg = 0x0000FF00 + +# CMatrix animation character string head color id +cmatrix_head_col = 0x01FFFFFF + +# CMatrix animation minimum codepoint. It uses a 16-bit integer +# For Japanese characters for example, you can use 0x3000 here +cmatrix_min_codepoint = 0x21 + +# CMatrix animation maximum codepoint. It uses a 16-bit integer +# For Japanese characters for example, you can use 0x30FF here +cmatrix_max_codepoint = 0x7B + +# Color mixing animation first color id +colormix_col1 = 0x00FF0000 + +# Color mixing animation second color id +colormix_col2 = 0x000000FF + +# Color mixing animation third color id +colormix_col3 = 0x20000000 + +# DOOM animation fire height (1 thru 9) +doom_fire_height = 6 + +# DOOM animation fire spread (0 thru 4) +doom_fire_spread = 2 + +# DOOM animation custom top color (low intensity flames) +doom_top_color = 0x009F2707 + +# DOOM animation custom middle color (medium intensity flames) +doom_middle_color = 0x00C78F17 + +# DOOM animation custom bottom color (high intensity flames) +doom_bottom_color = 0x00FFFFFF + +# Dur file path +dur_file_path = /etc/ly/example.dur + +# Game of Life entropy interval (0 = disabled, >0 = add entropy every N generations) +# 0 -> Pure Conway's Game of Life (will eventually stabilize) +# 10 -> Add entropy every 10 generations (recommended for continuous activity) +# 50+ -> Less frequent entropy for more natural evolution +gameoflife_entropy_interval = 10 + +# Game of Life animation foreground color id +gameoflife_fg = 0x0000FF00 + +# Game of Life frame delay (lower = faster animation, higher = slower) +# 1-3 -> Very fast animation +# 6 -> Default smooth animation speed +# 10+ -> Slower, more contemplative speed +gameoflife_frame_delay = 6 + +# Game of Life initial cell density (0.0 to 1.0) +# 0.1 -> Sparse, minimal activity +# 0.4 -> Balanced activity (recommended) +# 0.7+ -> Dense, chaotic patterns +gameoflife_initial_density = 0.4